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KODY CHAMBERLAIN  
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beowolf art by kody chamberlain
punks art by kody chamberlain
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kody chamberlain comic book artist

Kody Chamberlain is a versatile artist often inking and coloring his own work. He's also known to work in a wide variety of styles and techniques including traditional photo collage, which can be seen on his current creator owned project called "Punks" with writer Joshua Fialkov.

He is also a writer and creator working on a diverse selection of upcoming projects including "The Foundation" which was preemptively optioned by Paramount Pictures for film development.

Comic and graphic novel credits include: Beowulf for Harper Collins, 30 Days of Night: Bloodsucker Tales for IDW Publishing, Tag for BOOM! Studios, and Punks: the Comic from Digital Webbing Press.

He's been a featured artist on MySpace Comics, a featured artist at MacWorld 2008 for Axiotron's Modbook Tablet, and his work on Tag was nominated for "Horror Book of the Year" by Broken Frontier.

He's currently living in the swamps of south Louisiana.

Kody Chamberlain's thoughts on the following...by Alex Lodermeier / Artcotic

ARTCOTIC - Graphic design

original comic book artKODY: When done properly, graphic design is one of the most powerful forms of communication. When you say "graphic design" most people think about their favorite t-shirt or the business card they're carrying in their wallet, but graphic design can really work on a much deeper level. Just think for a minute about the incredible power graphic symbols like the swastika or the crucifix hold. In an instant, those logos carry the weight of the entire concept within them. No other form of communication is as fast and as powerful. And we can't really talk about graphic design without talking about the internet and the opportunities it presents for graphic designers. It's really the best thing to happen to design since the printing press. There's a true sense discovery going on in the industry and everything old is new again. Example, HTML tables and CSS alignment have reintroduced "the grid" to an entire new group of designers that are probably completely unaware it ever existed. Guys like Joshua Davis are pushing the limits by fusing graphic design with things like physics and biology. It's an amazing time to be a graphic designer. http://en.wikipedia.org/wiki/Grid_(page_layout)

ARTCOTIC - Illustration

KODY: Illustration and graphic design are inseparable. I really haven't been able to find a definitive line that separates the two. In my book, Norman Rockwell and Art Chantry speak the same graphic language. Historically I don't think there was ever a difference especially when you consider illustrated manuscripts, Art Nouveau, Bauhaus, etc. There's never a clear line between the two and it's very difficult to try and find one.

ARTCOTIC - Comic Books

KODY: My favorite thing about comics is the ability to create a story and have it delivered to the reader exactly as you intended it. It's extremely creator friendly and you can pull in any and all other creative mediums. It really is the "gumbo" of art forms. Comic books are truly a limitless storytelling medium and I intend to take full advantage of that as I transition from artist, to writer/artist. For anyone out there that isn't reading comics, now is a fantastic time to give it a try. I think the quality of comic writing and art is at an all time high. There are far more great books out there than I could ever read, and that's a great problem to have.

ARTCOTIC - Heroes

KODY: I suppose heroes can take on many forms, and I'm sure there isn't much I could add that Joseph Campbell hasn't already said. But I've found that my favorite heroes don't wake up in the morning intending to be heroes. They simply choose stand up when no one else will and choose to do the things that no one else will do, and they sacrifice something important to get it done. It's the ultimate test of character.

ARTCOTIC - Villains

KODY: Who doesn't like a good villain? A well written villain is always more fun than a well written hero because they're unpredictable and self contradicting. Secretly, I think we'd all rather be villains than heroes because they have more fun.

ARTCOTIC - Nostradamus

KODY: Prophesy fascinates me, always has. It's not time travel, but it's close. "The Foundation" pulls Nostradamus into a modern setting by using the 'what if' premise that Nostradamus used the profits from his publishing efforts to fund a secret foundation to prevent his tragic prophesies from occurring, thus, destroying his own credibility for eternity. That's incredibly heroic. But the reason the premise works for me is because it is actually possible. Those types of stories always work best for me. My suspension of disbelief only goes so far, there has to be an layer of possibility for me to connect with it. That holds true for me as a fan and as a creator.

ARTCOTIC: - Horror

KODY: I've always loved horror, it's one of my favorite genres. My earliest horror memories are mostly me laying on the floor watching "Morgus the Magnificent," a New Orleans late night horror movie host, he was a crazy mad scientist with a masked executioner sidekick named Chopsley. He's the same Morgus that appears regularly on Coast to Coast with George Noory. Those late night movies were a big influence on me. I'm really pleased to see horror make a comeback in comics. It's long overdue. http://en.wikipedia.org/wiki/Morgus

ARTCOTIC - Love

KODY: Love is strange because it's constantly changing form. Love when you're 8 years old is much different than when you're 12, and when you're 18, and it keeps changing into some new form every couple of years. But it's never any less important. I'm getting married this April (2008) and I'm certain love is going to change forms yet again, but I'm looking forward to seeing where it goes.

ARTCOTIC - Death

KODY: I don't think about death much, it's gonna take care of itself when the time is right. But when it's all over, I'd like to think that I gave more than I took.

ARTCOTIC - The Future

KODY: I have landmarks in life I'd like to hit and those require a little planning, so I do my best to make good choices. I like to be the one driving my own life bus. It's never easy but I find it more rewarding than sitting in the back seat complaining about where we're headed. The problem with the future is that it has its own agenda and it's constantly at odds with mine, so I stay optimistic and choose my battles carefully.

Kody Chamberlain can be reached at his website: http://www.kodychamberlain.com - Check out Kody Chamberlain's Artist profile here and drop him a comment.

mobster art by chamberlain